| 3D Courses can be created in many
different ways. When building the courses using the 3D
software you can build courses with and without transitions.
In the past, with previous versions of RacerMate software using the
CRS format of course data (i.e., PC1, Coaching, Nintendo), you could
build a course with as few as 20 legs and 20 grade changes.
The CompuTrainer, by nature, will transition from grade to grade very smoothly
even when changing from a negative grade to a positive grade.
The 3D software on he other hand had another need -- making the
grade changes look good on the race screen. To accomplish
this, the 3D software will interpolate (to estimate values of (a
function) between two known values) between the known grade sections
to make the roadway "look good." Below is an example of a 1-mile
course changing from a 1% grade to a 2% grade in the two formats:
CRS format:
Distance Grade
0.0 1.0
1.0 2.0
3DC format:
Distance Grade
0.0 1.0
0.1 1.1
0.2 1.2
0.3 1.3
0.4 1.4
0.5 1.5
0.6 1.6
0.7 1.7
0.8 1.8
0.9 1.9
1.0 2.0
So it is clear from these examples
how the 3D software attempts to smoothly transition between these
two grades.
Elevations in 3D
When building seemingly symmetrical
courses you may find the beginning and ending elevations do not
agree. For example, say you add a 1/2 mile section of course
at 2% grade beginning at 0 feet elevation and then add another 1/2
mile section at -2% grade; you'd expect these two sections to cancel
each other out and end at zero elevation again. Right?
In fact what you'll find is the ending elevation being much higher
than the starting elevation. This is due to the interpolation
required to go from a positive grade to a negative grade. In
order to do this the elevation will rise slightly before beginning
to descend. The illustration below demonstrates this:

If you want to elevation to come out
close to the same point as the beginning, you would want to add
short course sections (transitions) between grade changes. By
doing so you allow the beginning and ending grade of a particular
section to be the same grade (no interpolation) and the grade will
be consistent throughout this section as well. The
illustration below demonstrates this:

Granted, courses like this don't look
as good in the 3D software (real roadways are rarely so unchanging),
but if there is some need for steady grades, this is the way to do
it.
Other 3D Course Differences
With the introduction of DeLorme Topo Course Creator, courses
are now more complex than ever. Some of these courses will
have thousands of legs, or sections as well as having turns and
turnarounds you could not build within the 3D software. Along
with these courses come some odd graphics, because the 3D software
was not designed to loop back on itself or cross over itself.
There is very little that can be done to make these look better.
We build courses on the fly in order to allow the unlimited course
selections so favored with RacerMate products, so if two sections of
roadway share the same spot in memory, they will both appear.
Great lengths were taken within the course building interface of the
3D software to eliminate these graphic oddities, but the ability to
add so many courses outweighed the concern for minor graphic
oddities. |